Julian Hyde
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Maquisard

A Charming Game of Snooping and Investigation

As the lobby boy at a fancy hotel, the player receives clues from the resistance about the identity of a government agent and tries to figure out their identity by snooping on the guests over the course of three days. Players must listen in on conversations, peek into rooms, and observe the guests' habits in order to figure out which guests has all the traits of their target. Maquisard is a single-player puzzle game that has an unique non-linear investigation gameplay and draws on the visual aesthetics of Wes Anderson's film The Grand Budapest Hotel. Maquisard was made as a student project at the NYU Game Center in a team of six people, where I served as project manager. Maquisard can be downloaded for free at itch.io.